GuessTheDot is a free online map game: you get a place name and a map full of dots, and click the one you think is right. Set up a game for your whole class in a few taps, project the code, and everyone joins in from their own screen.
From logging in to playing, in under a minute.
Log in or make an account in a few seconds. Say you're a teacher when you log in, or turn it on later in your account settings.
Capitals, world wonders, a country's villages or cities, country hunt: you pick what fits your lesson.
Tap "Create a game for the class" and the QR code and join code show up big on screen, ready for the projector.
Students scan the code or type it in, log in with their own free account, and play right away.
Built for a classroom, not bent into one.
A class game is always private and never counts toward the leaderboard, so students can practice without pressure.
From capitals to world wonders to local villages. Students learn the map through playing, not rote memorization.
Live scoreboard on the big screen, everyone sees how it's going in real time. No waiting in line or taking turns.
Chat messages can be reported and are moderated. No ads, and no paywall for classroom mode.
Phone, tablet, chromebook, laptop or smartboard: anything with a browser works, no install needed.
GuessTheDot is available in 12 languages, perfect for language immersion or multilingual classrooms.
Yes, every player needs a free account to join. It takes a few seconds, and there's no paywall behind it.
No. Creating and playing a class game is completely free, even without a Pro subscription.
No, on purpose. A class game is always private and never counts toward the leaderboard, so it stays low-pressure.
Dozens of countries across all continents, with capitals, cities, villages and world wonders as separate game modes.
You decide: from a quick 5-round warm-up to a full 50-round session, with custom time limits per round.
Create a free account and set up your first game for the class.
Start a game for your class